The Art of Lean UX: Collaborating to Create Better Products Faster

Nuno Santos
4 min readNov 16, 2024

Introduction

In today’s fast-paced world, the pressure to build products quickly can lead to a disconnect between designers, developers, and the rest of the team. Have you ever worked on a product, only to see your carefully designed deliverables ignored or abandoned? Or felt the frustration of being brought into a project too late, with all key decisions already made?

Lean UX, a concept spearheaded by Jeff Gothelf and Josh Seiden, is designed to solve these very problems. Lean UX isn’t just a set of tools — it’s a mindset shift. It challenges the traditional way of working, focusing on team collaboration, rapid feedback, and continuous learning. Imagine working in a team where everyone understands not just what you’re designing, but why — where the goal is less about creating deliverables and more about achieving meaningful outcomes. If this resonates with you, read on. Lean UX might just be what you need to transform your approach to design.

Key Lessons from Lean UX

1. Work Collaboratively — Break the Silos

  • For Juniors: Don’t be afraid to work closely with developers and product managers. The more you involve other team members early in your design process, the more buy-in and feedback you’ll receive.
  • For Mid-level Designers: Lean UX emphasizes building a shared understanding. Use sketching sessions, open design reviews, and collaborative workshops to involve your whole team in the design process.
  • For Seniors: Focus on facilitating the team’s vision. Foster an environment where designers, developers, and business stakeholders are on the same page. Tear down the barriers between roles — everyone has a say, and everyone contributes to creating the user experience.

2. Outcomes Over Outputs

  • For Juniors: Don’t get hung up on making the perfect mockup. Instead, think about the user outcome — what behavior do you want to change?
  • For Mid-level Designers: Shift your conversations from “What features do we need?” to “What’s the problem we’re solving?” When you design for outcomes, it helps to prioritize what’s really important.
  • For Seniors: Guide the team to define success not by feature delivery, but by how the product impacts users. Encourage experimentation and be comfortable with the fact that initial ideas might fail.

3. Experiment Early and Often

  • For Juniors: You don’t have to create a perfect prototype right away. Even a sketch can be an MVP (Minimum Viable Product). The goal is to learn.
  • For Mid-level Designers: Design experiments to validate or invalidate assumptions quickly. A/B tests, quick prototypes, and guerrilla usability testing are powerful tools in your arsenal.
  • For Seniors: Encourage a culture of learning. Push the team to prototype, measure results, and iterate. Remember, failure is part of the process — it’s about learning as quickly as possible.

4. Embrace Feedback as Fuel

  • For Juniors: Get feedback early, even if the design isn’t polished. Your goal is to test ideas, not to prove yourself.
  • For Mid-level Designers: Use regular feedback sessions with real users. Observing user behavior will teach you more about your design’s usability than hours spent in front of a screen.
  • For Seniors: Build feedback loops into the team’s routine. Make feedback a natural part of every stage — from initial concepts to working software.

5. Get Out of the Deliverables Business

  • For Juniors: Instead of focusing on producing perfect artifacts (wireframes, mockups), aim to solve user problems with your team.
  • For Mid-level Designers: Recognize that lean artifacts are there to communicate ideas, not to be perfect representations of the final product. They are tools to help build understanding, not final documentation.
  • For Seniors: Lead by example — if you’re putting all your energy into creating extensive documentation, you’re missing the point. The real impact lies in creating an experience, not a deliverable.

Conclusion

Lean UX is a call to action for all of us to change the way we approach design. It’s about collaboration, continuous learning, and focusing on real outcomes for our users. Whether you’re just starting out in UX or you’ve been in the field for years, the Lean UX principles offer a way to work that is more agile, more human-centered, and ultimately, more rewarding.

So, the next time you sit down to start a project, ask yourself: Am I building for an outcome, or just an output? If we can all make that shift, our teams — and our users — will thank us for it.

These insights are drawn from Lean UX: Designing Great Products with Agile Teams, a must-read for designers looking to thrive in agile teams.

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Nuno Santos
Nuno Santos

Written by Nuno Santos

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Service Designer | Crafting user-friendly UX/UI solutions. Sharing insights, tips, and case studies to inspire designers and create impactful experiences!

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